Pennington’s birds reunite after 15 years with bolder personalities and a brand new backyard story.
We are an animation studio specializing in character-driven storytelling and cinematic experiences. We bring together exceptional talent, creative thinking and cinematic craft to create stories with a heartbeat.
Working as an extension of our clients’ creative teams, we bring experience and creative perspective to help shape ideas and bring them to life with energy, personality and purpose.
We help make ideas worth making.
Our promise is simple: to create work that earns attention, builds connection and leaves an impression - and to enjoy making it together.
A few things happening at Milford lately:
Translating a familiar IP into 3D while keeping its nostalgic charm! And for the very first time, Greg has a voice to give players even more of the character they know and love.
After making remarkable projects and countless memories at Bondegatan 21, we're moving into a new home at Ölandsgatan 42, excited to keep the tradition going!
A few things happening at Milford lately:
Translating a familiar IP into 3D while keeping its nostalgic charm! And for the very first time, Greg has a voice to give players even more of the character they know and love.
After making remarkable projects and countless memories at Bondegatan 21, we're moving into a new home at Ölandsgatan 42, excited to keep the tradition going!
Building on the success of our official trailer, we created a modular toolkit that turns existing characters and assets into fresh narrative moments for maximum creative efficiency.
Pennington
Pennington’s birds reunite after 15 years with bolder personalities and a brand new backyard story.
Pennington’s birds reunite after 15 years with a brand new backyard story.
What do you do when a story needs to hook players in 12 seconds? You build tension into the props.
This game is built on mystery. We brought that feeling to screen with a trailer full of cinematic detail.
We gave this brand a face. Then made it speak, squint, and wink - without losing the message.
Twenty years of building stories, running into walls, and getting better at what matters. Tools shift. Timelines shrink. But we still care about the same things we did at the start.
The moment a character breathes. The line that lands just right. The feeling of "that's it" in a scene.
Milford is a studio led by artists, directors, and curious people who like figuring things out - together.
Or process. Or character arcs.
Or whatever you're stuck on.
We're open to it.
Johan Gustafsson – Executive Producer
Demian Zarins – Managing Director
We are an animation studio specializing in character-driven storytelling and cinematic experiences. We bring together exceptional talent, creative thinking and cinematic craft to create stories with a heartbeat.
Working as an extension of our clients’ creative teams, we bring experience and creative perspective to help shape ideas and bring them to life with energy, personality and purpose.
We help make ideas worth making.
Our promise is simple: to create work that earns attention, builds connection and leaves an impression - and to enjoy making it together.
Translating a familiar IP into 3D while keeping its nostalgic charm! And for the very first time, Greg has a voice to give players even more of the character they know and love.
After making remarkable projects and countless memories at Bondegatan 21, we're moving into a new home at Ölandsgatan 42, excited to keep the tradition going!
Building on the success of our official trailer, we created a modular toolkit that turns existing characters and assets into fresh narrative moments for maximum creative efficiency.
Translating a familiar IP into 3D while keeping its nostalgic charm! And for the very first time, Greg has a voice to give players even more of the character they know and love.
After making remarkable projects and countless memories at Bondegatan 21, we're moving into a new home at Ölandsgatan 42, excited to keep the tradition going!
Building on the success of our official trailer, we created a modular toolkit that turns existing characters and assets into fresh narrative moments for maximum creative efficiency.
What do you do when a story needs to hook players in 12 seconds? You build tension into the props.
This game is built on mystery. We brought that feeling to screen with a trailer full of cinematic detail.
Pennington’s birds came back after 15 years.
We gave them fresh personalities and humour.
Twenty years of building stories, running into walls, and getting better at what matters. Tools shift. Timelines shrink. But we still care about the same things we did at the start.
The moment a character breathes. The line that lands just right. The feeling of "that's it" in a scene.
Milford is a studio led by artists, directors, and curious people who like figuring things out - together.
Johan Gustafsson – Executive Producer
Demian Zarins – Managing Director
Or process. Or character arcs.
Or whatever you're stuck on.
We're open to it.